AI Insights · Timothy · April 2024
Top 5 Bubble Shooter Games on iOS in Kuwait - Q1 2024
Discover how the top 5 bubble shooter games performed on iOS in Kuwait during Q1 2024, with insights on their downloads, revenue, and active users.
In the first quarter of 2024, the bubble shooter games on iOS in Kuwait showed varied performance metrics in terms of downloads, revenue, and active users. Here’s a closer look at how the top 5 games fared:
Marble Master from Teewee Games saw an impressive increase in weekly revenue, peaking at approximately $1.1K in mid-February. Weekly downloads fluctuated, starting strong with 906 in the second week of January and seeing another peak of 880 in early February. The game maintained a consistent weekly active user base, with numbers ranging from 2.6K to 4.5K throughout the quarter.
Bubble Shooter: Pop & Blast by Ilyon Dynamics Ltd. had a mixed quarter. Weekly revenue peaked at $396 in the first week of January but dipped to $83 in mid-February before recovering to $317 by the end of March. Downloads showed a downward trend, starting at 139 in the first week of January and dropping to 71 by the last week of March. Active users remained relatively steady, hovering around 800-900.
Bubble Pop! Puzzle Game Legend from BitMango, Inc. experienced a steady weekly revenue pattern, with a peak of $240 in late January and another high of $227 in mid-January. Downloads remained stable throughout the quarter, with numbers generally between 150 and 275. The game maintained a consistent active user base, ranging from 1.4K to 1.6K.
Bubble Pop Origin! Puzzle Game by Puzzle1Studio, Inc. saw weekly revenue fluctuate, peaking at $216 in late January and maintaining a steady range between $127 and $215 for the rest of the quarter. Downloads were relatively low, with a significant drop to just 6 in mid-February but recovering slightly to 37 by the end of March. Active users remained fairly constant, averaging around 2K.
Bubble Shooter - Panda Pop! from Jam City, Inc. had the lowest performance among the top 5. Revenue peaked at $204 in mid-February but generally stayed below $200 for most of the quarter. Downloads were minimal, with no significant peaks, and active users were also very low, peaking at 33 in late January.
These insights are derived from Sensor Tower’s comprehensive data analysis. For more detailed information and additional insights, visit Sensor Tower.